An ancient Chinese artifact has been stolen by a villainous archaeologist named Dexter. With the help of his Lemming friends, Norm must keep his word and embark on a journey across the world to help recover the artifact for the people of China.
A young Nigerian student and poet, abused and neglected by his cruel stepmother, finds solace in friendship. His wrongful arrest tests his resilience. A story of survival and redemption.
Ash and friends (this time accompanied by newcomer Dawn) arrive at an idyllic village on their way to their next Pokemon contest, where chaos will soon erupt with the prophecy of two Pokemon Gods (Dialga and Palkia) and the arrival of a mysterious, seemingly deadly Pokemon named Darkrai, which has the power to distort space and time.
Thrown together under incredible circumstances, two strangers must discover courage and strength when they begin a journey across the treacherous African desert! Equipped only with their wits and the expertise of a native bushman who befriends them, they are determined to triumph over impossible odds and reach their destination. But along the way, the trio face a primitive desert wilderness.
An intervention on live TV between a vampire and a werewolf is about to begin filming, yet we follow the Production Team as they go through hell trying to get everything prepared last minute’. What if the hardest part of a show runners day wasn’t dealing with Vampires or Werewolves, but making it to live air on time.
Ash Ketchum wakes up late one morning after having broken his alarm clock in his sleep. He eventually makes it to Professor Oak's lab, but is told that the three starter List of Pokémon (Bulbasaur, Squirtle, and Charmander) have already been taken by Trainers who were on time. However, Oak reveals that he has one more Pokémon, an Electric-type named Pikachu. Despite its volatile and feisty personality, as well as its refusal to get inside a Poké Ball, Ash happily takes Pikachu for his journey.
Following in the aftermath of a terrible Demon-Human war, turn of the century Japan is preparing a new fighting force in case the demons decide to return. A squadron of giant robots are built to be controlled by the spirit of the pilot, but it is discovered that the only people with sufficient spirit are young women. After recruiting a team of youths from around the world, the Japanese government decides to keep them a secret by disguising them as a theater troupe, thus requiring them to spend as much time memorizing Shakespeare as they do on military training.
In the town of Xoco, the spirit of an old villager awakens in search of its lost home. Along its journey, the ghost discovers that the town still celebrates its most important festivities, but also learns that the construction of a new commercial complex called Mítikah will threaten the existence of both the traditions and the town itself.
In Neko Atsume no Ie, Atsushi Ito stars as Masaru Sakamoto, a novelist who moves to the countryside to try to combat a bad case of writer's block. While struggling to begin his next novel, Masaru spots a stray cat, which he decides to befriend. Masaru leaves food out for the pretty kitty, and before long his new home is covered in cats.
With the cyclotram, an atomic-powered rock-boring vehicle, Dr. Jerimiah Morley leads an expedition into a subterranean world.