The 11th Hour with Stephanie Ruhle - (Dec 7th)
Off Shoot - (Dec 7th)
Dinner Time Live with David Chang - (Dec 7th)
WWE NXT- Level Up - (Dec 7th)
The Chocolate Queen - (Dec 7th)
Landward - (Dec 7th)
All 4 Adventure - (Dec 7th)
The Kelly Clarkson Show - (Dec 7th)
All Elite Wrestling- Rampage - (Dec 7th)
Gangland Chronicles - (Oct 1st)
Ruby Wax- Cast Away - (Oct 1st)
Deadliest Catch - (Oct 2nd)
Murder in a Small Town - (Oct 2nd)
Slow Horses - (Oct 2nd)
Bad Monkey - (Oct 2nd)
Midnight Family - (Oct 2nd)
Wheres Wanda - (Oct 2nd)
Tell Me Lies - (Oct 2nd)
Seoul Busters - (Oct 2nd)
American Sports Story - (Oct 2nd)
For years, there has been widespread speculation, but very little consensus, about the relationship between violent video games and violence in the real world. Joystick Warriors provides the clearest account yet of the latest research on this issue. Drawing on the insights of media scholars, military analysts, combat veterans, and gamers themselves, the film trains its sights on the wildly popular genre of first-person shooter games, exploring how the immersive experience they offer links up with the larger stories we tell ourselves as a culture about violence, militarism, guns, and manhood. Along the way, it examines the game industry's longstanding working relationship with the US military and the American gun industry, and offers a riveting examination of the games themselves - showing how they work to sanitize, glamorize, and normalize violence while cultivating dangerously regressive attitudes and ideas about masculinity and militarism.
This 78-minute documentary covers every aspect of this iconic game’s creation through interviews with director Hideki Kamiya, Bayonetta character designer Mari Shimazaki, producer Yusuke Hashimoto, designers Hiroshi Shibata and Masaaki Yamada, and a selection of other important members of Platinum Games, the creators of the Bayonetta series. The documentary will take you deep into Bayonetta’s origins, in the words of the game creators themselves!
In this short video essay film, Stanley Coleman analyses the artwork featured in a bootleg Dendy cartridge, and the story that seems to unfold in its pictures.
Behind the Wall: The Making of Skyrim contains exclusive behind-the-scenes footage, including interviews with the Bethesda Game Studios team as they take you from concept to creation and provide insights into the story, gameplay, setting, legacy of the Elder Scrolls franchise, and much more.
Are videogames art? Do they influence violent behavior? What effect have they had on society? How would you describe videogames to Leonardo da Vinci? These are always great questions to start a conversation. Pixel Poetry is a documentary film about progressive creative culture as it has been championed by one of its greatest advocates - videogames. Using popular debates that have long surrounded videogames as a catalyst for this, the film will analyze the misunderstood notions and arguments in art and technological advancement to bring a new perspective to a compelling discussion about the evolution of its meaning.
A series of interviews with the key developers of the groundbreaking video game, Bioshock.
In celebration of its 10th anniversary, Geoff Keighley sits down with Creative Director Ken Levine and Director Shawn Robertson for a feature-length retrospective discussion about the origins of Bioshock.
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
Steve Saylor may be blind, but that doesn't stop him as he pushes to help make the video game industry more accessible, so everyone has the chance to experience the stories only games can offer.
The rise and fall of Commodore computers in the 70s and 80s as described by the people who created the companies and technologies.
Kingdom Come: Deliverance is a unique single-player RPG set in the realistic world of medieval Europe. The path to its release was a long and complicated one: the game was rejected by publishers as too risky and its development was only possible thanks to the support of thousands of backers on Kickstarter. Even then, the developers still faced a whole range of obstacles due to the game's unconventional ideas and mechanisms. This documentary charts the more than six-year long, tortuous journey from the foundation of Warhorse Studios to the final release of the game.