Wolf Man 2025 - Movies (Mar 10th)
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Deathgrip 2 2024 - Movies (Mar 9th)
Mickey 17 2025 - Movies (Mar 9th)
The Reluctant Royal 2025 - Movies (Mar 9th)
Lumina 2024 - Movies (Mar 9th)
My Husband the Cyborg 2025 - Movies (Mar 9th)
Flow 2024 - Movies (Mar 8th)
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Old Guy 2024 - Movies (Mar 8th)
Captain America Brave New World 2025 - Movies (Mar 8th)
Moana 2 2024 - Movies (Mar 7th)
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Tuesday 2024 - Movies (Mar 7th)
Plankton The Movie 2025 - Movies (Mar 7th)
CHAOS The Manson Murders 2025 - Movies (Mar 7th)
George A. Romeros Resident Evil 2025 - Movies (Mar 7th)
The Little Mermaid 2024 - Movies (Mar 7th)
Bloat 2025 - Movies (Mar 7th)
Confessions of a Romance Narrator 2025 - Movies (Mar 6th)
Bargain Hunt - (Mar 10th)
WWE LFG - (Mar 10th)
Family Feud Canada - (Mar 10th)
Panorama - (Mar 10th)
Murdoch Mysteries - (Mar 10th)
Saint-Pierre - (Mar 10th)
First Dates - (Mar 10th)
Common Side Effects - (Mar 10th)
Australian Idol - (Mar 10th)
Married at First Sight - (Mar 10th)
Two Ways With Erica Mena - (Mar 10th)
Baddies Midwest and Baddies Gone Wild Auditions - (Mar 10th)
Great Continental Railway Journeys - (Mar 10th)
Australian Survivor - (Mar 10th)
The Chase Australia - (Mar 10th)
Scars of Beauty - (Mar 10th)
The Real Housewives of Cheshire - (Mar 10th)
Lidias Kitchen - (Mar 10th)
Life Below Zero - (Mar 10th)
Fugitive Hunters Mexico - (Mar 10th)
A documentary of game sound from the Victorian arcades through to today, with a special focus on video game sound, but also including mechanical games and pinball. Beep is a feature film, but also a series of webisodes and DVD extras, a book, and a collection of resources found on the Beep website.
A feature documentary that explores the influence of the Commodore Amiga and how it took video game development, music and publishing to a whole new level and changed the video games industry forever.
In the late 70s and early 80s, ET phoned home on Atari 2600 and became the video game that New Media magazine later described as having toppled a billion dollar industry. We know the industry rose again as a pale, commercial version of its old self, but… did you ever wonder what it was like back in the wild days when the titans of gaming clashed, not on Wall Street, but inside the minds of designers? Want to learn first hand how the barren valley south of The Bay gave birth to cult celebrity that died as quickly as it was born? Take the ride with the folks who made it happen. Walk on walls, smoke the evil weed, and plunge head first into the uncharted (undocumented) world that was game production back in the bad old days.
A portrait of cosplayer Jessica Nigri, from a magical childhood growing up with quirky parents in New Zealand, to entering middle school in the U.S. where she was mercilessly teased for her "nerdy" interests.
In 1990, SEGA, a fledgling arcade company assembled a team of misfits to take on the greatest video game company in the world, Nintendo. It was a once-in-a-lifetime, no-holds-barred conflict that pit brother against brother, kids against grownups, Sonic against Mario, and uniquely American capitalism against centuries-old Japanese tradition. For the first time ever, the men and women who fought on the front lines for Sega and Nintendo discuss this battle that defined a generation.
As Solid Snake is about to undergo another sneaking mission, he gets a call on his Codec. Expecting Otacon, he proceeds to answer and explains that he's about to start the mission. However, the caller is actually revealed to be Hideo Kojima, who requests Snake's help as he fears his project had been leaked. He then proceeds to explain the development process alongside a narrator, also using some game footage.
The oral history of a team of geeks and misfits in the back of a Chicago factory creating the biggest video games of all time. Midway Games pioneered the concept of live-action gaming, kick-starting a new arcade boom and grossing billions of dollars with hits like Mortal Kombat and NBA Jam.
1984. One shiny quarter. 44.5 hours of continuous play. The race to be the first gamer in history to score one BILLION points. Until recently, Timothy McVey (not the terrorist) thought he had — for all these years — held the world record on Nibbler.
An exploration of why Let’s Plays are so popular, as well as how the convergence of gaming and community are redefining the stages once reserved for only the biggest of rock stars.
“The Power of Glove” is a documentary that chronicles the history & legacy of the notoriously “bad” Power Glove, a 1989 Nintendo controller that promised to forever change the way humans interact with technology. Originally released by Mattel, the Power Glove was the first mass-marketed gesture-based video game controller. It was designed by an eclectic team of hard-working and bright-eyed dreamers, and its marketing hype was immense. Immediately after its release, however, gamers were disappointed by the Power Glove, and critics panned it as a worthless gimmick. Yet unlike many gimmicks and critical failures of the past, the Power Glove has not been simply swept under the rug. Nearly three decades after its release, the Power Glove continues to resonate with video gaming and technology fans, becoming the focus of art pieces, songs, videos, hacking projects, and other forms of cultural repurposing. “The Power of Glove” tells the story of how and why the Power Glove lives on.