War of the Worlds Extinction 2024 - Movies (Mar 28th)
Sex-Positive 2024 - Movies (Mar 28th)
The Farmers Daughter 2025 - Movies (Mar 28th)
Dangerous Lies Unmasking Belle Gibson 2025 - Movies (Mar 28th)
Flight Risk 2025 - Movies (Mar 28th)
Alexander and the Terrible Horrible No Good Very Bad Road Trip 2025 - Movies (Mar 28th)
The Life List 2025 - Movies (Mar 28th)
Renner 2025 - Movies (Mar 28th)
The Rule of Jenny Pen 2024 - Movies (Mar 28th)
Bring Them Down 2024 - Movies (Mar 27th)
Love Hurts 2025 - Movies (Mar 27th)
Holland 2025 - Movies (Mar 27th)
The House Was Not Hungry Then 2025 - Movies (Mar 27th)
One Million Babes BC 2024 - Movies (Mar 27th)
Through the Door 2024 - Movies (Mar 27th)
Snow White 2025 - Movies (Mar 27th)
England’s Lions The New Generation 2025 - Movies (Mar 26th)
The Last Keeper 2024 - Movies (Mar 26th)
The Brutalist 2024 - Movies (Mar 25th)
Mufasa The Lion King 2024 - Movies (Mar 25th)
The Monkey 2025 - Movies (Mar 25th)
The One Show - (Mar 29th)
On Patrol- Live - (Mar 29th)
The Last Word with Lawrence ODonnell - (Mar 29th)
The Rachel Maddow Show - (Mar 29th)
The Patrick Star Show - (Mar 29th)
Helsinki Crimes - (Mar 29th)
One Killer Question - (Mar 29th)
The Bold and the Beautiful - (Mar 29th)
Cops - (Mar 29th)
The Price Is Right - (Mar 29th)
The Young and the Restless - (Mar 29th)
Lets Make a Deal - (Mar 29th)
The Kelly Clarkson Show - (Mar 29th)
All In with Chris Hayes - (Mar 29th)
Diners, Drive-Ins and Dives - (Mar 29th)
Gold Rush - (Mar 29th)
Horrible Histories - (Mar 29th)
WWE SmackDown - (Mar 29th)
The Beat with Ari Melber - (Mar 28th)
Gogglebox - (Mar 28th)
A feature-length documentary on local video game stores and the final days of physical media.
Follow three professional video game players as they overcome personal adversity, family pressures, and the realities of life to compete in a $1,000,000 tournament that could change their lives forever.
This feature length documentary explores the queer side of gaming culture and the game industry's LGBTQ presence. The GaymerX convention that took place in 2013 was a huge step forward for the queer geek community being recognized on a worldwide industry scale. In the same year, more popular mainstream and indie games featured a greater amount of gay and lesbian characters than ever before, helping with visibility and acceptance. The video games universe will only continue to improve and diversify both in its community and industry if we elevate the conversation about inclusion and respecting one another - not in spite of our gay geekiness, but because of it!
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.
I go to Movieland at least once a week, every week, for the last five years to sink some quarters into the games and the Movieland movie is an accumulation of the friends, lights, textures, and narratives that I have experienced in that time. I love Movieland!
Before Google, Yahoo and even Apple, before the Silicon Valley cliché of informal dress code, skateboards running the corridors and wild creativity became commonplace, one company embodied the digital economy lifestyle and business style: the one firm coming out of the Age of Aquarius was Atari. The story of Atari is two-thirds the story of Nolan Bushnell, founder and visionary, and one-third the first and probably biggest boom and bust of the new economy some 20 years before the new economy even existed. Atari was showing that technology is cool, way before the personal computer revolution took place and they were reaching out to an ever-growing audience with something that is still cool today: video games. Atari literally introduced the digital world to the mass consciousness.
In 1982, Wim Wenders asked 16 of his fellow directors to speak on the future of cinema, resulting in the film Room 666. Now, 40 years later, in Cannes, director Lubna Playoust asks Wim Wenders himself and a new generation of filmmakers (James Gray, Rebecca Zlotowski, Claire Denis, Olivier Assayas, Nadav Lapid, Asghar Farhadi, Alice Rohrwacher and more) the same question: “is cinema a language about to get lost, an art about to die?”
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
Go behind-the-scenes to explore the themes of love and loss and how The Last of Us: Left Behind single player story chapter was created.
A light-hearted look at the worldwide phenomenon of video games, and how they have revolutionized technology and forever changed popular culture.