Sebastian 2024 - Movies (Oct 2nd)
Hounds of War 2024 - Movies (Oct 2nd)
A Quiet Place Day One 2024 - Movies (Oct 2nd)
Cabrini 2024 - Movies (Oct 2nd)
The Day the Earth Blew Up A Looney Tunes Movie 2024 - Movies (Feb 19th)
The Forgotten Coast 2024 - Movies (Feb 19th)
Controlling My Husband 2024 - Movies (Feb 19th)
Rosebud Baker The Mother Lode 2025 - Movies (Feb 18th)
We Beat the Dream Team 2025 - Movies (Feb 18th)
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NCIS- Sydney - (Feb 20th)
Dimension 20 - (Feb 20th)
The Nature of Things - (Feb 20th)
Family Feud Canada - (Feb 20th)
The 11th Hour with Stephanie Ruhle - (Feb 20th)
Green Eyed Killers - (Feb 20th)
On Cinema - (Feb 20th)
Tyler Perrys Sistas - (Feb 20th)
Conspirators - (Feb 20th)
The Chase - (Feb 20th)
Vince - (Feb 20th)
Gogglebox Australia - (Feb 20th)
The Chase Australia - (Feb 20th)
Australia on Fire- Climate Emergency - (Feb 20th)
The Family Business- New Orleans - (Feb 20th)
Ozark Law - (Feb 20th)
Dateline- Secrets Uncovered - (Feb 20th)
The Chief - (Feb 20th)
Storyville - (Feb 20th)
Bangers and Cash - (Feb 20th)
Charlie Brooker sets his caustic sights on video games. Expect acerbic comment as he looks at the various genres, how they have changed since their early conception and how the media represents games and gamers. Features interviews with Dara O Briain, sitcom scribe Graham Linehan and Rab and Ryan from Consolevania.
Before Google, Yahoo and even Apple, before the Silicon Valley cliché of informal dress code, skateboards running the corridors and wild creativity became commonplace, one company embodied the digital economy lifestyle and business style: the one firm coming out of the Age of Aquarius was Atari. The story of Atari is two-thirds the story of Nolan Bushnell, founder and visionary, and one-third the first and probably biggest boom and bust of the new economy some 20 years before the new economy even existed. Atari was showing that technology is cool, way before the personal computer revolution took place and they were reaching out to an ever-growing audience with something that is still cool today: video games. Atari literally introduced the digital world to the mass consciousness.
Somewhere on the internet is a land where communities pretend to live out a survivalist fiction. The avatars of the directors of Knit’s Island spent 963 hours there, creating a fascinating film resulting from their encounter with these communities. The “players” reveal their fears and fantasies, in an at times unsettling blurring of the real and the virtual.
Two professional European gamers navigate the exploding world of electronic sports. Packed with youthful ambition and impeded by reality, the ProGamers struggle to thrive in the fledgling industry of eSports.
The untold story of the personal battles that gave rise to the $100 billion video game industry and a 50-year-long, multi-generation epic featuring corporate coups, industrial espionage, secret burial grounds and the promise of unimaginable riches being just one cartridge away. The only constant through the saga is this: When you think you've won, you're actually at your most vulnerable.
Lara Croft Tomb Raider: 10 Years profiles the creators, the games, the live-action models, and the fans who have collectively made Tomb Raider a pop culture phenomenon.
Interviews with casual retro game collectors to collectors with the most expensive retro game collections in the world
Gert van der Graaf, an infamous stalker, reveals how his childhood crush on Abba superstar Agnetha Fältskog turned into an obsession that shaped the rest of his life, thus showing how compulsive fandom can become criminal obsession.
Some 220 miles above Earth lies the International Space Station, a one-of-a-kind outer space laboratory that 16 nations came together to build. Get a behind-the-scenes look at the making of this extraordinary structure in this spectacular IMAX film. Viewers will blast off from Florida's Kennedy Space Center and the Baikonur Cosmodrome in Russia for this incredible journey - IMAX's first-ever space film. Tom Cruise narrates.
This feature length documentary explores the queer side of gaming culture and the game industry's LGBTQ presence. The GaymerX convention that took place in 2013 was a huge step forward for the queer geek community being recognized on a worldwide industry scale. In the same year, more popular mainstream and indie games featured a greater amount of gay and lesbian characters than ever before, helping with visibility and acceptance. The video games universe will only continue to improve and diversify both in its community and industry if we elevate the conversation about inclusion and respecting one another - not in spite of our gay geekiness, but because of it!