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Directed by Jake Schreier (Netflix’s Beef, Showtime’s Kidding) and written by Eric Pearson (Transformers One, Black Widow) and Joanna Calo (The Bear, Bojack Horseman), Thunderbolts* documents the emptiness surrounding Yelena Belova (Florence Pugh) as she goes through the motions while working for the Ox Group led by Valentina Allegra de Fontaine (Julia Louis-Dreyfus). Yelena still hasn’t recovered from Natasha/Black Widow’s death and is sick of killing people and doing villainous tasks for money. After a visit with her father figure Alexai Shostakov (David Harbour), Yelena decides to go straight and attempt to be a hero. Unfortunately for her, de Fontaine is currently being investigated by the government and is on the verge of being impeached. Yelena’s last job is just an excuse for de Fontaine to tie up all her loose ends and appear innocent. Yelena finds herself trapped in a giant incinerator with U.S. Agent (Wyatt Russell), Ghost (Hannah John-Kamen), Taskmaster (Olga Kurylenko), and a man plagued with memory loss named Bob (Lewis Pullman). Thunderbolts* is a strange superhero film for a variety of reasons. The antihero dynamic already gives the film a dysfunctional Guardians of the Galaxy/Suicide Squad appeal, where a bunch of outcasts find refuge and redemption by working together as a team. But the film’s writing is interesting because Thunderbolts* doesn’t feature traditional character development. What these characters share is loss. In a reveal that is likely not difficult to figure out, there’s more to Bob than Thunderbolts* lets on. Without fully spoiling the direction the film goes in with the character, Bob is able to see someone’s memories with physical touch. While this results in some interesting reveals from certain character’s pasts, it never really gets too deep even when Bob decides to share a bit more about what he’s gone through. With Bob’s ability to enter people’s minds at will, the finale of Thunderbolts* has an Inception kind of element to it, but is more of a battle with inner demons than it is an all out CGI slugfest. The Thunderbolts* crash through dream barriers that alter physics while transitioning to whichever character is taking the lead in the sequence (the film typically goes back and forth between Yelena and Bob). But the uniting of these characters still rides on trauma and loss. Yelena is searching for something to fill the emptiness inside of her. Alexei hasn’t been Red Guardian since the events of Black Widow and now drives a red limo for a job. He has completely lost whatever remained of his already dwindling super-soldier status. Ghost no longer struggles to control her powers or her molecular status, but she does struggle with finding a purpose in this film. Apart from fighting and bickering with everyone, Ghost doesn’t add much to the film. U.S. Agent is in denial about no longer being Captain America. He acts like he has everything going for him, but has initially lost everything after the events of Falcon and the Winter Soldier. Valentina Allegra de Fontaine is on the verge of losing everything she’s been trying to build. Bob has always been alone. He’s never had friends and the void that has left inside him is quite literally a plot device for later in the film. Bucky (Sebastian Stan) has been dabbling in Congress, but he’s kind of floundered around since Sam Wilson became the new Captain America. He’s not so secretly a part of the de Fontaine impeachment investigation and is searching for some sort of concrete evidence the only way The Winter Soldier can. The film’s entertainment value is mostly invested in how unlikely this group of outcasts and shoehorned “heroes” are when they’re all trapped together in the same building. They initially start off being too stubborn to work together and it’s only once they learn how flawed the other costumed individuals are around them do they start to actually make a decent team. There isn’t a ton of depth to Thunderbolts*, but it’s fun for what it is and is much more enjoyable than Captain America: Brave New World. The film is mostly setting up a new Avengers-like team for the next phase of the MCU although Sam Wilson’s Captain America is doing something similar. The film is purely worth seeing for Bob. The character has serious potential and Lewis Pullman has a clueless charm in his performance that coincides with one of the most powerful characters in the MCU. Thunderbolts* is loaded with ass-kicking awesomeness. Florence Pugh is outstanding and Bob is the coolest character to come along in the MCU in a long, long time. Antiheroes are finally fun again.
FULL SPOILER-FREE REVIEW @ https://movieswetextedabout.com/thunderbolts-movie-review-a-refreshing-character-driven-detour-from-multiversal-chaos/ "Thunderbolts* is an exceptional superhero movie precisely because it focuses on a deep exploration of human fragility. Prioritizing its broken protagonists' internal struggles over pure audiovisual spectacle shows a rare maturity in a franchise often criticized for sacrificing substance in favor of generic scale. This bold approach allows the cast to shine - Florence Pugh especially, who firmly establishes herself as one of the MCU's core pillars. By exploring themes like depression, grief, abandonment, and reconnection with honesty and care, Jake Schreier transforms a blockbuster into a poignant meditation on shared purpose and what it means to live with open wounds. In a landscape flooded with recycled formulas, Marvel has delivered something courageously human - making this Phase Five closing piece not only one of the year's biggest surprises but also one of the most emotionally resonant entries in the entire cinematic universe." Rating: A
I wasn't really interested in seeing it, but I was interested in taking my wife to a movie for date night, so we did it and... ... nothing in the movie made us really interested in the movie we were watching. A lot happens that the plot demands happen. There's a lot of conveniences that are nicely peppered throughout the film that the protagonists can use because it's necessary for the plot. I get the the feeling that the characters are from other Marvel shows, most of which my wife and I never cared to watch or just gave up on after the first couple of episodes. And we left a little less interested in it than we were when we came in.
Superheroes are supposed to be special, gifted individuals, so it logically follows that movies about them should be equally special. However, as has become all too apparent in recent years, that quality has been steadily eroding in these films due to oversaturation in the cinematic marketplace, a circumstance that naturally begs the question, how special (i.e., how different or distinguished) can they really be when there are so many of them? Sadly, that's the key issue weighing down this latest release in the Marvel Universe. Even though the film serves as an introduction to a new slate of Marvel superheroes, the picture isn't particularly groundbreaking given the many similar offerings that have preceded it in this genre. Despite this film's few minor modifications to an otherwise-formulaic and shopworn narrative, in many respects, the picture's story feels like it's been cobbled together from elements in other superhero adventures. For instance, the band of heroes here consists largely of a collection of courageous misfits reminiscent of releases in the "Suicide Squad" franchise. Then there are the nerdy sidekicks, who feel like they've been culled from the "Deadpool" pictures. And the primary challenge these characters face comes from the threat of dubious weaponized technology wielded by a power-hungry leader, a scenario at the heart of films like "X-men: Days of Future Past" (2014) and "Logan" (2017). This patchwork of elements consequently makes for a plotline that frequently feels forced and somewhat disjointed yet also ultimately predictable. Its few departures from the tried and true, while modestly interesting, feel as though they've been included to silence critics as supposed evidence of the production's efforts to incorporate fresh new material. To its credit, "Thunderbolts*" features some genuinely funny comic relief and commendable performances by Florence Pugh, Sebastian Stan and Julia Louis-Dreyfus, though the action sequences come across as a little stale and the unimpressive CGI effects could use some shoring up. Director Jake Schreier does a capable job of doing what this film was essentially designed to do - give diehard Marvel fans another fix of what they truly crave. And that's fine as far as it goes. But, in terms of its contributions to the annals of filmdom, this is far from memorable filmmaking, especially in terms of originality. After all, cookie cutters are supposed to be used for making baked goods, not movies.
Hats off to Florence Pugh for injecting some charisma into this film, but otherwise I found it to be little different from the latest slew of “save the planet” Marvel adventures that follows a predictable pattern of escaping from the frying pan into the fire a few times before it culminates in a proud declaration that a new franchise has been born. It turns out that “Yelena” (Pugh) has been working for years as an assassin for the “Val” (Julia-Louise Dreyfus) whose director of the CIA seems to have been running unfettered off-the-books projects around the globe trying to impose her own brand of world order. The US Congress is breathing down her neck, now, though - so it is time to eliminate all the loose ends. Of course, that doesn’t quite go to plan and instead of disposing of the incriminating evidence, she merely galvanises an unlikely team of erstwhile employees of the agency to wreak their own vengeance. Meantime, the former “Winter Soldier” has got himself elected to the House and is now determined to work with those impeaching “Val” to bring her to book. Looks like “Buckie” (Sebastian Stan) might have to join this disparate group as it becomes clear that one of their number, the unassuming and pyjama-clad “Bob” (Lewis Pullman) might have more in common with “Brightburn” than “Superman”. What now ensues is the usual team-building exercise as they learn to trust each other, reveal secrets from their typically troubled pasts and, of course, kick some ass. David Harbour enthusiastically delivers his “Red Guardian” character, as does the very slightly menacing Pugh, but the others in the gang are all instantly forgettable and though ostensibly darker than many of its contemporaries, it still suffers from the perennial problem facing the whole MCU: they tee up these baddies with overwhelming psychological and physical prowess and yet you always know there will be sunlit uplands at the end. Stick around til the very end of the credits, though, for perhaps the most poignant part of this film. It is, after all, all about who sells the brand.
Just another average movie. They tried to make it about mental health, but there was no emotional depth or congruity. It seemed like 1 day story, completed with an awful ending. A lot of plot holes, like how the villain somehow brainwashed in a few hours time? Pugh had a few good performances. Others were bland and annoying. Forced jokes also felt irritating. In summary, another Marvel meh, which you have seen 100 times before.
On the run in the year 1987, Bumblebee finds refuge in a junkyard in a small Californian beach town. Charlie, on the cusp of turning 18 and trying to find her place in the world, discovers Bumblebee, battle-scarred and broken. When Charlie revives him, she quickly learns this is no ordinary yellow VW bug.
Welcome to Sin City. This town beckons to the tough, the corrupt, the brokenhearted. Some call it dark… Hard-boiled. Then there are those who call it home — Crooked cops, sexy dames, desperate vigilantes. Some are seeking revenge, others lust after redemption, and then there are those hoping for a little of both. A universe of unlikely and reluctant heroes still trying to do the right thing in a city that refuses to care.
Advertising man Roger Thornhill is mistaken for a spy, triggering a deadly cross-country chase.
In the post-apocalyptic future, reigning tyrannical supercomputers teleport a cyborg assassin known as the "Terminator" back to 1984 to kill Sarah Connor, whose unborn son is destined to lead insurgents against 21st century mechanical hegemony. Meanwhile, the human-resistance movement dispatches a lone warrior to safeguard Sarah. Can he stop the virtually indestructible killing machine?
Adventurous filmmaker Carl Denham sets out to produce a motion picture unlike anything the world has seen before. Alongside his leading lady Ann Darrow and his first mate Jack Driscoll, they arrive on an island and discover a legendary creature said to be neither beast nor man. Denham captures the monster to be displayed on Broadway as King Kong, the eighth wonder of the world.
James Bond must investigate a mysterious murder case of a British agent in New Orleans. Soon he finds himself up against a gangster boss named Mr. Big.
In 1933 New York, an overly ambitious movie producer coerces his cast and hired ship crew to travel to mysterious Skull Island, where they encounter Kong, a giant ape who is immediately smitten with the leading lady.
John McClane is back and badder than ever, and this time he calls on the services of a young hacker in his bid to stop a ring of Internet terrorists intent on taking control of America's computer infrastructure.
New York detective John McClane is back and kicking bad-guy butt in the third installment of this action-packed series, which finds him teaming with civilian Zeus Carver to prevent the loss of innocent lives. McClane thought he'd seen it all, until a genius named Simon engages McClane, his new "partner" - and his beloved city - in a deadly game that demands their concentration.
Chaos reigns at the natural history museum when night watchman Larry Daley accidentally stirs up an ancient curse, awakening Attila the Hun, an army of gladiators, a Tyrannosaurus rex and other exhibits.
When maladjusted orphan Jesse vandalizes a theme park, he is placed with foster parents and must work at the park to make amends. There he meets Willy, a young Orca whale who has been separated from his family. Sensing kinship, they form a bond and, with the help of kindly whale trainer Rae Lindley, develop a routine of tricks. However, greedy park owner Dial soon catches wind of the duo and makes plans to profit from them.