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Like _Dog Soldiers_ meets _The Terminator_, except nowhere near as good as either. Cliché sci-fi but with some great original designs. _Final rating:★★½ - Had a lot that appealed to me, didn’t quite work as a whole._
The plot of this movie is not exactly a new one. Robots created by humans, created to learn, decides to do things their way. The way of robots is usually detrimental to the health of any humans nearby. When the robots in question happens to be combat robots then shit is about to hit the fan … big time! It sounds pretty good. The problem is that I found the implementation rather mediocre. It starts off looking rather good with scenes of Mills in the company head quarters and a few cool scenes showing off her eye implants. The movie then moves on to present the military squad that are about to have an unpleasant first hand experience of the “robot way”. Unfortunately the writer fell for the all too boring and cheap plot element of making the commander an asshole who looks down on anyone who is not a marine grunt. Sigh. Then it is quickly off to the island training facility. After the obligatory banter between the marines and Mills in the rather bizarre and not very believable transport ship it is time for some action as the marines deploy. The rest of the movie is pretty much a long sequence alternating between shot outs between the troops and the robots and moments of reflection. The behavior of this so called elite marine squad is amateurish. The robots are underwhelming. What especially ticked me off was that the robots did not seem to be able to hit anything except by pure luck. And these were supposed to be high tech stuff. The marines even use simple smoke to evade them. What the fuck? Advanced killer robots in the future that relies on visual and cannot shoot straight? That is disappointing to say the least. Of course there had to be a big shootout in the end. Unfortunately it was just more of what we had seen before. Robots shooting, and missing, wildly. The marines killing them off in rather large, but not sufficiently large, numbers. Finally someone thought about using EMP charges. However here the writer comes up with another stupid plot element. Implants that were not immediately hurt by an EMP pulse but would slowly degrade afterwards and, just for good measure, erase the human memories of the implanted person as well. Contrived and stupid as far as I am concerned. The end? Well about as meh as you could expect from a low budget sci-fi/horror movie wannabe. The movie was not outright bad and it did have some interesting ideas but it was pretty clear that it was on a budget with constraints. The writing, the robot designs which seemed to be done by someone caring only about visual appearance and not if the design actually made sense, dragged down the movie.
Five friends set out to a cabin in the woods for a fun weekend getaway that is, until extraterrestrial visitors turn it into a fight for their lives. The group is pulled from their reverie when a flickering object crashes deep in the woods. As they investigate, the friends stumble across an alien spacecraft, and its inhabitants have not arrived in peace.
Set in the futuristic Metro City, Astro Boy (Atom) is a young robot with incredible powers created by a brilliant scientist in the image of the son he had lost. Unable to fulfill his creator's expectations, Astro embarks on a journey in search of acceptance, experiencing betrayal and a netherworld of robot gladiators, before returning to save Metro City and reconcile with the father who rejected him.
Sonic's arch nemesis Dr. Robotnik has been banished from the Land of Darkness by an evil Metal Robotnik. The devious doctor tells Sonic that the Robot Generator has been sabotaged and will blow Planet Freedom to kingdom come. But it's not until the President's beautiful daughter Sara turns on the charm that Sonic springs into action.
Set in the year 2000, when the level of Labor accidents begin to escalate around Tokyo Bay, police detectives Kusumi and Hata are assigned to investigate. What they discover leads to a series of government cover-ups, conspiracy concerning a new biological weapon entitled WXIII-Wasted Thirteen and a tragic, personal connection to Hata. The only hope to stop this threat is to cooperate with the military and lead WXIII into a showdown with the Labors of Special Vehicle Division 2.
In the year 2074, the cybernetics market is dominated by two rival companies: USA's Pinwheel Robotics and Japan's Kobayashi Electronics. Cyborgs are commonplace, used for anything from soldiers to prostitutes. Casella Reese is a prototype cyborg developed for corporate espionage and assassination. She is filled with a liquid explosive called Glass Shadow. Pinwheel plans to eliminate the entire Kobayashi board of directors by using Casella
When a group of young campers wander into the backwoods of upstate New York to see if Cappy's Cabin-a place they think exists only in urban legend-is real, they find themselves in a twisted game of predator and prey as night begins to fall. All they have to do is survive until dawn, but Cappy is very, very real, and night has only just begun...
Three family members head deep into the woods for a hunting trip that doubles as a distraction from their troubles at home. When all of their gear is stolen, they turn on each other, but soon realize there are much more treacherous forces at work.
Earth has been conquered by robots from another galaxy and the human survivors must stay in their homes, or risk incineration.
When British goblins are thrust into society, chaos unfolds as they wreak havoc over TV broadcasts, Milton Keynes, and soon: the world.
Welcome to Sin City. This town beckons to the tough, the corrupt, the brokenhearted. Some call it dark… Hard-boiled. Then there are those who call it home — Crooked cops, sexy dames, desperate vigilantes. Some are seeking revenge, others lust after redemption, and then there are those hoping for a little of both. A universe of unlikely and reluctant heroes still trying to do the right thing in a city that refuses to care.
Some of Sin City's most hard-boiled citizens cross paths with a few of its more reviled inhabitants.